Professions - Who will you choose?
Smuggler
 
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Smugglers make their living dealing with the scum and villainy of the galaxy. While moving stolen goods, having a blaster at your side and knowing how to get out of sticky situations will keep you alive. Smugglers can fight without weapons as easily as with a pistol. Who knows when a cantina disagreement will get ugly? With the smuggler's clientele, you would be wise to know how and when to fight dirty.

Skills
  • Melee Combat
  • Ranged Combat
  • Dirty Tricks Techniques
  • Fence Goods
Smuggler Base Statistics
  • +120 Luck
  • +20 Precision
  • +20 Strength
  • +70 Constitution
  • +30 Stamina
  • +100 Agility

Smuggler Expertise Path

Smuggler Skill Path

Level
Skill
1
Fast Draw 1: A quick level 1 attack that causes bonus damage.
1
Precision Strike 1: A precise level 1 strike that causes bonus damage.
1
Find Illicit Goods: Search a corpse for contraband.
4
Concussion Shot 1: A powerful level 4 blast that slows the target.
4
Dizzy 1: A dizzying level 4 attack that slows your opponent.
7
Self Heal 1 - Patch Up: A level 7 healing ability used to recover a small amount of health
7
Cover Fire 1: A hail of gunfire used to slow the enemies' advance with a level 7 attack.
7
Pin Down 1: A level 7 melee attack that strikes multiple enemies and slows their advance.
10
Call a Favor 1 - Smuggler: Calls in a favor from a friend to help out in combat.
14
Fence Items: Your connection to the shifty underworld of the Empire allows you to contact a Fence and sell items from anywhere.
26
Dirty Trick 1: A level 26 trap that can be used to slow down an enemy.
34
Self Heal 2 - Self Preservation: Use your smuggler instincts to cure battle wounds for a level 34 heal.
38
Dirty Trick 2: A level 38 trap that can be used to slow down an enemy.
50
Dirty Trick 3: A level 50 trap that can be used to slow down an enemy.
58
Self Heal 3 - Survival Instinct: Use your smuggler instincts to cure battle wounds for a level 58 heal.
66
Dirty Trick 4: A level 66 trap that can be used to slow down an enemy.
78
Dirty Trick 5: A level 78 trap that can be used to slow down an enemy.
82
Self Heal 4 - Vitality: Use your smuggler instincts to cure battle wounds for a level 82 heal.
90
Dirty Trick 6: A level 90 trap that can be used to slow down an enemy.
90
Camouflage Ally: This level 90 ability allows you to hide from view an allied target, but not yourself.
90
Disarm Trap: This level 90 skill allows you to attempt to diffuse a trap or mine. Take care, however, as a failed attempt could be detrimental to your health.


Updated 23/06/08

 

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