
At a glance:
- General Spy Expertise
- Covert Operative Expertise
- Additional Intel: Detect Hidden
- Additional Intel: Understanding Camouflage
- Additional Intel: Camouflage vs Detect Hidden
Spies play a very interesting role in Star Wars Galaxies. These masters of silent movement and quick, powerful attacks are formidable warriors. Spy expertise really opens up the possibilities for the types of spies that you can create in many exciting ways.
Depending on your play style and how you have imagined your character, you might want to focus on melee combat, stealth and defense to become more of assassin or if you prefer you might focus on ranged combat to become a battlefield sniper for your faction.
How you choose to spend your expertise points will play a very important role in creating the type of spy you want to play, so let's explore spy expertise.
Spy Expertise
The general spy expertise tree has opportunities to improve armor, survivability, gain traps and increase the damage for their attacks outside of stealth.
Improved Spy's Fang
This expertise training improves the standard Spy's Fang attack, making it a more potent acid-based damage-over-time attack (DoT).
Hidden Daggers
Hidden Daggers expertise ability is a melee attack that can be used at any time.
Once this attack is launched, stealth mode will end making Smoke Bomb a valuable skill to follow up with for hasty escapes.
Improved First Aid
Improved First Aid trains a spy in new healing techniques, increasing all of a spy's uncloaked healing abilities by 10%.
Cloaked Recovery
With this line of expertise abilities, spies have a self-heal they can use while cloaked, but only when cloaked. A helpful tip in a tough spot is to coordinate using Improved First Aid and Cloaked Recovery as you move in and out stealth mode.
Combining these heals can give you a second wind or give you the chance to escape certain defeat.
Run Its Course
This expertise purges all poison DoTs from a spies system, but be careful because you will instantly absorb 20% of the damage as you resist the poison.
Improved Arachne's Web
Arachne's Web is an attack that inflicts a poison DoT on your enemies and also reduces their movement speed (this ability is also called a snare). The Improved Arachne's Web expertise makes this valuable attack even more potent and dangerous.
Noxious Traps
Venomous Ploy is a standard spy ability allowing a spy to throw a poison gas trap on the ground. This area-of-effect attack can be made even more deadly when combined with the expertise ability Noxious Traps . For each point spent on this expertise, a spy's Venomous Ploy will increase by 15%.
Deadly Toxins
If you have Noxious Traps , you can purchase the ability Deadly Toxins . This expertise adds an additional 10% chance to get a critical hit on the Venomous Ploy line of traps up to a total of 20%.
Crippling Strikes
Another great ability that opens up in this skill line is Crippling Traps . With this expertise, all the traps in this skill line get a 50% chance to snare an enemy per point giving you a 100% chance to snare your enemy!




Protective Armor
Protective Armor increases a spy's ability to resist kinetic attacks by +300 per expertise point spent up to a maximum of 1200 points. This skill also opens up access to Glancing Armor .
Glancing Armor
This expertise ability weakens your opponent's attacks by causing a +2% chance to get a Glancing Blow versus all attacks for each point purchased.
A Glancing Blow dramatically reduces the amount of damage done to you by an enemy attack. When you see the combat fly text "Glancing Blow" it means their attack didn't do very much damage.
Cloaking Armor
Spies can dramatically improve their ability to resist being detected while in stealth mode with the Cloaking Armor expertise. For each expertise point, a spy's camouflage ability gets a +25 point bonus up to a maximum of +75 points.
Opportunity
Taking advantage of any Opportunity in combat, this expertise ability increases a spy's chance to get a Critical Hit by 1% per point spent up to a maximum of 4%.
Cheap Shots
Taking the expertise Opportunity opens up access to Cheap Shots . If carbines are your weapon of choice, this skill is a must because it reduces your action costs by 5% when using carbines up to a maximum of 20%.
Precision
Striking with deadly Precision , this spy expertise ability gives a +15 bonus to your precision attribute per expertise point.
The character attribute precision affects all offensive ranged attacks. The higher your precision is the better chance you will have to hit your targets with ranged attacks.
Sniping
The Precision expertise ability opens up a valuable skill for spies who want to be specialists in long range attacks. Sniping expertise increases all damage done by ranged weapons by 2% per point up to 6%.

Agility
The agility character attribute affects all of your defensive abilities . The higher this number is, the better a bonus you will have at surviving enemy attacks.
Agility expertise modifies your spy's agility by +15 points for each expertise point spent. This bonus is in addition to any existing agility bonuses you may already have.
Avoid Damage
If you purchase Agility expertise, the skill Avoid Damage becomes available. When this buff is activated, your opponents will get a +50% chance to get a Glancing Blow versus all attacks for 15 seconds for each point.
Strength
The strength character attribute affects all of your offensive melee attacks. By spending expertise points on Strength , a spy can add +15 to their strength up to a maximum of +60 (in addition to any other strength bonuses you may have).
Purchasing this expertise also opens up Close Quarters and Cheap Strikes .
Close Quarters
Training in this combat ability teaches a spy to use strength to their advantage with melee weapons. This expertise ability will increase all damage done by melee weapons by 2% per point up to a total of 6%.
Cheap Strikes
You can develop your character's melee abilities even further by taking this expertise ability. You will benefit from a 5% reduction in your action costs when using melee weapons. Cheaper action costs gives you more chances to attack so if you are considering a spy who specializes in melee combat, this is a very effective expertise ability to consider.

Spy Expertise: Covert Operative
Covert expertise gives spies an opportunity to enhance their stealth, reveal cloaked enemies and allow them to launch attacks from stealth mode.
Quiet Steps
Quiet Steps adds +15 point buff to a spy's camouflage ability for each expertise point spent up to a maximum bonus of +30 points.
Rapid Concealment
Smoke bombs give spies an opportunity to escape tough combat situations. The ability puts a spy in "stealth mode" making them invisible to players and NPCs (and also reduces NPC hate ).
Rapid Concealment reduces the cool-down timer for smoke bomb abilities allowing a spy to use Smoke Bomb and Without a Trace more often. For each point spent for this expertise ability, the cool-down timers for these abilities is reduced by 30 seconds.
In the line of Rapid Concealment abilities:
Smoke Screen
This ability decreases the snare movement penalty for Smoke Bomb by 10% per point.
Burst of Shadows
This ability overrides the Smoke Bomb and Sneak snare, allowing faster movement while cloaked for 15 seconds.
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